
Gross Motor Toys for Toddlers: Choose by Movement
Summary
Choose gross motor toys for toddlers by movement: push toys, balls, ride-ons, tunnels, balance items, and low climbers, plus age and safety notes.
Gross motor toys for toddlers are the ones that get the whole body moving: a push toy, a large soft ball, a ride-on, a tunnel, a low stepping path, or a low climber. This page is about choosing those types for about 12 to 36 months. It is not a product list, and it is not a fitness plan. Language, pretend play, problem solving, and the other skills for about 24 to 36 months are in educational toys for 2-year-olds.
Gross motor skills use the large muscles for crawling, walking, kicking, and climbing. How that differs from hand skills, and the CDC ages for each, are in gross versus fine motor skills. Floor games that use a towel, a basket, or a box, with no shopping, are in indoor gross motor activities for toddlers. Use that page for the steps. This page stops at what to look for in the toy.
A toy can invite practice. It does not guarantee a milestone. If your child is not doing a movement you expected, or has lost a skill, the CDC says to talk with your child’s doctor and ask about developmental screening. The checklists are here.
What to match first
Match the toy to a movement the child already attempts, then to the floor you actually have. The World Health Organization’s 2019 guidelines say children ages 1 to 2 should spend at least 180 minutes a day in physical activity of any intensity, spread through the day, and that more is better. Ages 3 to 4 have the same 180 minutes, with at least 60 of them at a pace that makes them breathe harder. One toy does not have to fill that time. Walking to the table counts. WHO also says caregivers of a child with a disability or a medical condition may want additional guidance from a health professional.
NAEYC’s toys by age lists large balls, push and pull toys, and low soft things to crawl over among the large-muscle toys for older infants, and balls for kicking and throwing, ride-ons, tunnels, and low climbers for 2-year-olds. The same page says each child develops at their own pace, and that a safe toy from another age list can still be a good fit.
CPSC staff published age-grading guidelines in 2020. They are staff views to help judge whether a toy fits a child’s skills and play, not a mandatory rule and not a medical chart. The age notes below use that document for how children tend to use push toys, pull toys, and tunnels, and they use NAEYC for ride-ons and climbers.
Toy ideas by type
These are types, not brand names. Match the movement and the safety note, then check the label on the specific toy you are considering.
| Toy type | Movement it invites | Age and safety note |
|---|---|---|
| Push and pull toys | Walking while holding on, then pulling a toy behind | Upright push handles can steady new walkers. A pull cord that makes the child look back fits better once walking is steadier. |
| Balls | Rolling, carrying, kicking | Large and soft. CPSC says to keep small balls away from children younger than 3. |
| Ride-ons | Pushing with the feet, steering, stopping | NAEYC points to ride-ons for 2-year-olds, and tricycles more often from about 3. Helmets for scooters and other riding toys. |
| Tunnels | Crawling | Shorter tunnels for younger toddlers. A long tunnel can be too much. |
| Balance and stepping items | Stepping, weight shift, stopping | Low, stable pieces on a clear floor. Not the couch or a dresser. |
| Low climbers | Climbing up and down | NAEYC: low climbers with something soft underneath for 2-year-olds. You stay in reach. |
Push and pull toys
CPSC staff describe push toys with a high upright handle, or a rigid rod with a large handle, as something 12- to 18-month-olds can use while walking is still unsteady. In that same age band, staff say children are not yet ready for pull toys with cords that must be used standing up, because a cord does not hold them up and they would have to look behind them. Small pull toys with a short cord, used while seated, are the exception staff mention. By about 19 to 23 months, staff say steadier walking makes pull cords more realistic. At age 2, staff say these toys should be sturdy, rounded, and heavy enough that a child does not lift them off the floor, with a broad base and a low center of gravity.
Skip a push toy on a rug that slides, and skip any route aimed at stairs. A no-purchase version, pushing a laundry basket, is in the indoor activities guide.
Balls
Choose a ball the child can see and hold with two hands, soft enough that a miss is not a broken lamp. CPSC toy tips say to keep small balls and toys with small parts away from children younger than 3. Rolling and kicking a ball that is sitting still are the toddler versions. Catching is a later skill. The CDC ages for both are in the gross-versus-fine guide, not a reason to buy a smaller ball.
How to roll, kick into a basket, and stop the game before the ball heads for the stairs is written out in indoor gross motor activities. Do not repeat a long drill. One roll back and forth is a session.
Ride-ons
NAEYC includes ride-on equipment among toys for 2-year-olds, and says tricycles are probably a better fit from about age 3, when it lists them with preschool ride-ons. CPSC tells caregivers to use helmets for scooters and other riding toys, every time. On the manufacturing side, CPSC toy safety guidance says ride-on toys have to meet stability requirements and must not collapse in an overload test. That is the maker’s duty. Yours is the age label, the helmet when it is a scooter or other riding toy, and a flat path.
Keep ride-ons out of rooms that open onto stairs. The indoor guide uses a push across a rug as the substitute when the apartment cannot offer that path. Feet-on-the-floor ride-ons are the toddler type. Pedal toys can wait until the child fits the label and you can stay beside them.
Tunnels
Crawling is the skill. CPSC staff suggest very short tunnels, about 2 feet or less, with a way for you to see the child, from about 8 to 11 months. For 12 to 18 months, staff describe short or see-through tunnels of about 3.5 feet or less. At age 2, staff describe interest in medium tunnels of about 6 feet or less. Staff also note that children about 3 to 5 may crawl through longer tunnels, up to about 9 feet, and that younger children may find a long tunnel frightening.
A cardboard box the child can crawl through is the indoor version. You stay at one end. Do not add a cushion pile on top.
Balance and stepping items
Look for pieces that stay put: a wide, low stepping stone, or a floor marker, not a narrow beam on a hard floor. CPSC staff describe 12- to 18-month-olds as still losing balance while they walk, and 19- to 23-month-olds as starting to explore balancing, jumping, and running. Keep the pieces close together until the steps look controlled. Move them apart only a little.
The CDC checklists are the reference for when most children walk alone, walk up a few stairs, and jump with both feet. Read them in gross versus fine motor skills before you decide a child “should” be jumping. Stepping over a towel, and walking a tape line, are the no-buy versions in the indoor guide. Do not use a bed, a couch, or a dresser as the balance toy.
Low climbers
NAEYC’s 2-year-old list says low climbers with soft material underneath. Its preschool list moves to taller climbers, still with something soft underneath. For a toddler, stay with the low one, and stay where you can reach them. Soft material underneath does not make a high climber into a toddler toy.
The CPSC Anchor It campaign is about furniture and TVs that tip when children climb. Anchor dressers and shelves in the room whether or not you own a climber. Do not add the climber beside an unanchored shelf. Indoor play should not turn the couch into a ladder. That limit is spelled out in the indoor activities post.
Space, age, and a short safety check
Use this before you bring a toy into the room:
- Clear the path. A rug is fine if the edges lie flat.
- Read the age label. CPSC says to follow age guidance and other safety information on the package, and to match the toy to the child’s interests and abilities.
- Children under 3 should not have small balls, small parts, or deflated balloons. The balloon warning on the CPSC toy page runs to age 8.
- If the toy has a battery, the compartment should keep the child out of it during play, which is what CPSC requires of battery toys.
- Ride-ons: helmet when it is a scooter or other riding toy, flat ground, no stairs in the path.
- Tunnels and climbers: you can see the child, and you can get to them quickly.
- Stop when the child is tired enough to rush, or when the setup is no longer stable.
A 3-year-old who is just past this age range, and who is choosing toys by skill rather than by movement alone, can use educational toys for 3-year-olds. The general buying test, including open-ended play, is in choosing educational toys. An older post that mixes fine-motor toys and gross-motor toys for a wide age range is toys that boost motor skills. It is not a toddler gross-motor guide.
Frequently asked questions
What counts as a gross motor toy for a toddler?
A toy that asks for a large movement: pushing, pulling, rolling, kicking, crawling, stepping, or climbing a low structure. Puzzle pieces and beads are fine-motor toys. They belong in the fine motor activities guide if your child is still a toddler.
Do I need one toy from each row?
No. One type that matches the movement your child already tries is enough. A soft ball and a clear path cover rolling and kicking. Add a tunnel or a push toy only when that movement is the one they want next. NAEYC notes that many fit toys are ordinary home objects. The indoor guide is built on that idea.
What if my toddler is not walking yet?
Stay with crawling. A short tunnel, a ball to roll, and a low soft thing to crawl over match that stage. CPSC staff do not treat upright push handles as the tool for children who are not walking yet. Skip ride-ons and anything they must balance on while standing.
Are ride-on toys safe in an apartment?
Only if the path is flat and does not lead to stairs, and you are in the room. Use a helmet for scooters and other riding toys, as CPSC advises. If the hallway is the whole route, use the push-toy or ball ideas instead. The indoor post explains which rooms to skip.
How much of the day should this fill?
A few minutes, more than once, is a normal way to use these toys. WHO’s 180 minutes for ages 1 to 4 is the whole day, at any intensity for 1- and 2-year-olds, not a single play session. The indoor guide explains how to split that into short bursts.
What to get first
Watch the child for one day. If they cruise along the sofa, a stable push toy is the type to consider. If they are on the floor, a large soft ball or a short tunnel fits better. If they are already walking and looking for height, a low climber with a soft landing, and you beside it, fits better than a taller frame.
Then use the indoor activities post for the game, and the CDC milestone list if you are unsure whether the movement itself is one to expect yet.


